Below is a link to the evaluation of my preliminary task.
http://kalkidanbrook.blogspot.co.uk/2012/10/edit-workshop-evaluation.html
Overall Evaluation
I feel that my preliminary task was successful in terms of the editing, as I put a lot of thought into only keeping what was relevant and made sure it held meaning, as well as portraying the narrative. Moreover, i felt that the storyboard me and my partner created, kept me on track when it came to editing as i kept referring to it and i made sure i stuck to the correct duration/ shot order. This skill is evident on the match on action scene, as I had to match up the two shots of the character opening the door, so i had to keep in mind that the movement flowed and had continuity.
In addition, I also felt that I was successful in terms of the narrative. The brief stated to be creative and I feel me and my partner met this expectation because looking at past students work, they all did interviews, therefore we steered away from the obvious and tried to portray a situation that occurs in the setting of school and is not normally explored. This is evident from point 0:20 to 0:27, where the dialogue portrays our narrative - a girl getting pinned to the wall for supposedly texting another girls boyfriend.
I felt I was unsuccessful in terms of using digital technology - more specifically the manipulation of the camera. There were two main problems, one of which was the shakiness of a shot. In my draft of the preliminary task, shot 0:40 is shaky. This looked very unprofessional. Secondly the other problem was the framing of shots, which was off many times, since it was not a priority at the time. This is evident at 0:16 to 0:19, where the rule of thirds completely forgotten, as you don't see the girls head. Therefore, in turn loosing verisimilitude.
Below is the draft of my preliminary task.
In addition, another weakness was the sound. Through the whole sequence you could clearly hear the shots changing, therefore I should of had a better wild track that was a bit louder or even added music in order to balance out the sounds.
Improvements
When making my opening sequence for my British Social Realist film it was my top priority to improve on all the points I discussed above.
Even though my editing in the preliminary task was a successful, I felt that when editing my BSR film i noticed a further big improvement. This I felt was due to the updated software of iMovie, which was much easier and more precise to use compared the old programme. BSR films make sure that every shot has a deep meaning as it is supposed to get the active audience to think about what they are visually experiencing. So when editing me and my partner looked at each shot we filmed at kept asking ourselves, what are we trying to portray here? Is the duration of the shot long enough to reflect the narrative to the audience? I felt this kept us on track and it showed at point 0:38 to 0:46 because the original duration was 23 seconds but we cut it down to 8 seconds because the action of her examining her bruises and the sounds of her wincing in pain, was relevant and connoted her situation and portray to the audience the theme of domestic violence.
Also even though our narrative for our preliminary was creative, when it came to developing a narrative for our BSR film, I felt it was more original because after viewing many Film 4 films, we saw that they did in some cases touch upon domestic abuse and pregnancy but not in a positive light. So in our narrative, Leah finds the confidence to leave we abusive boyfriend and even though she's a teen mom, we steered away from the typical view that all teen mums want to abort their child and that they do not care about their child. So we showed her positively by having her running away for her baby's safety and so the baby has a better future. We felt this was our unique selling point. Overall, we kept to a simple idea unlike in our draft for the preliminary, where we made the narrative complicated (which resulted to use re shooting the task).

Camera language and the actual filming process was our biggest weakness and so when making our BSR, we made sure that framing - rule of thirds, 180 degree rule was a priority! After every shot filmed, we actually played it back and examined if it was framed correctly and if not, it was re-filmed immediately. This technique of ours helped out a lot. At point 1:12 to 1:18, you can see how we kept to the rule of thirds. Moreover, in order to improve on camera language, we filmed one shot in various angles/ shot types. This technique meant that we had a variety of shots to choice from when it came to editing. For instance we filmed the establishing shot of the flat in various ways e.g pan and tilt. This helped a lot because in our shooting script we stated that we would you a pan however when we edited the footage of the pan it did not visually look right, so we changed it to the footage where it's static - 0:50. This technique meant we saved time and also it meant the continuity was the same. Lastly, the digital technology we used this time round was improved massively as we used a HD camera which improved the visual and aural quality of our clips. We also used LiveType which was new to us and this meant we could be a lot more creative with our graphics and their movement/position.
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BSR: Here you can see the rule of thirds has been applied correctly. |
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PRELIMINARY: Here you can see the rule of thirds has been applied incorrectly since you cannot even see her head. |
Goals
1. I would like to be extra creative with graphics. For instance in my sequence the graphics did not move, so i would like develop this skill by making a graphic that moves around. Below is a link to an example.
An Education (2009) — Art of the Title
2. I would like to learn how to incorporate animation into my work. Below is an example.